Application of Differential Games to Air-to-Air Combat Problems

Item

Title
Application of Differential Games to Air-to-Air Combat Problems
Date
1975
Index Abstract
Coming Soon
Photo Quality
Not Needed
Report Number
AFFDL TR 75-47
Corporate Author
High Speed Aero Perfomance Branch
Laboratory
Air Force Flight Dynamics Laboratory
Date Issued
1975-07
Extent
181
Identifier
ADA017034
Access Rights
Approved for public release; distribution unlimited
Distribution Classification
1
Contract
Laboratory Research - No Contract
DoD Project
1366
DoD Task
136602
DTIC Record Exists
No
Distribution Change Authority Correspondence
None
Abstract
Differential game barrier theory was applied to three pursuit-evasion problems. For the first problem the solution involving the angle-off constraint was directly determined from the natural barrier solution. For the second problem the capture range was relatively insensitive to the angle-off. The solution to the third problem which approximates the terminal part of air-to-air combat showed that an increase in the pursuer's speed or a decrease in his minimum radius of turn resulted in a decrease in the capture range.
Report Availability
Full text available
Provenance
AFRL/VACA
Type
report
Format
1 online resource
Creator
Miller, L. Earl