Application of Differential Games to Air-to-Air Combat Problems
Item
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Title
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Application of Differential Games to Air-to-Air Combat Problems
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Date
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1975
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Index Abstract
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Coming Soon
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Photo Quality
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Not Needed
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Report Number
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AFFDL TR 75-47
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Corporate Author
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High Speed Aero Perfomance Branch
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Laboratory
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Air Force Flight Dynamics Laboratory
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Date Issued
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1975-07
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Extent
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181
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Identifier
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ADA017034
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Access Rights
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Approved for public release; distribution unlimited
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Distribution Classification
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1
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Contract
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Laboratory Research - No Contract
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DoD Project
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1366
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DoD Task
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136602
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DTIC Record Exists
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No
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Distribution Change Authority Correspondence
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None
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Abstract
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Differential game barrier theory was applied to three pursuit-evasion problems. For the first problem the solution involving the angle-off constraint was directly determined from the natural barrier solution. For the second problem the capture range was relatively insensitive to the angle-off. The solution to the third problem which approximates the terminal part of air-to-air combat showed that an increase in the pursuer's speed or a decrease in his minimum radius of turn resulted in a decrease in the capture range.
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Report Availability
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Full text available
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Provenance
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AFRL/VACA
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Type
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report
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Format
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1 online resource
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Creator
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Miller, L. Earl